GGST - Offense Overview - Dustloop Wiki
https://www.dustloop.com/w/GGST/Offense
Each character's standing is an overhead attack that is chargeable. Dust Attack starts up in 20~28 frames, depending on how long the button is held. On ground hit, it puts the opponent in a floating crumple state that generally cannot be combo'd from without a Roman Cancel, but is even on hit. On block, the attacker is -15. Dust Attack (Hold) (a fu...
Each character's standing is an overhead attack that is chargeable. Dust Attack starts up in 20~28 frames, depending on how long the button is held. On ground hit, it puts the opponent in a floating crumple state that generally cannot be combo'd from without a Roman Cancel, but is even on hit. On block, the attacker is -15. Dust Attack (Hold) (a fu...
DA: 49 PA: 71 MOZ Rank: 83 Up or Down: Up